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Konferenzprogramm
24.01.2011 - 28.01.2011
| Session | Time | Title / Speaker | Track |
|---|---|---|---|
| KeyMo1 | 16:45 - 17:30 | Software entwickeln für die Many-Core Zukunft - Die Intel-Perspektive Ralph de Wargny |
Keynote |
| KeyMo2 | 17:30 - 18:15 | Software Architecture in Game Development Andrew Brownsword |
Keynote |
| Session | Time | Title / Speaker | Track |
|---|---|---|---|
| KeyDi1 | 11:00 - 12:00 | Design Patterns – Past, Present & Future Erich Gamma |
Keynote |
| KeyDiInfo | 12:00 - 12:30 | „Ein ganz spezieller Rückblick auf die OOP“ - Keynote Infotainment |
Keynote |
| KeyDi2 | 15:15 - 16:00 | Software Design in the 21st Century Martin Fowler |
Keynote |
| Session | Time | Title / Speaker | Track |
|---|---|---|---|
| KeyMi1 | 12:00 - 12:45 | Was Sie schon immer über Change wissen wollten, aber nicht zu fragen wagten Rainer Grau |
Keynote |
| KeyMi2 | 15:45 - 16:30 | The Collaborative Design Imperative Tom DeMarco |
Keynote |
| Session | Time | Title / Speaker | Track |
|---|---|---|---|
| KeyDo1 | 12:00 - 12:45 | The Myths of Innovation Scott Berkun |
Keynote |
| KeyDo2 | 15:45 - 16:30 | 97 Things Every Programmer Should Know Kevlin Henney |
Keynote |